Detailing is amazing ... 10/10.. A big THUMBS UP !!
I am Basically a animation student and doing graduation also.I always wanted to create a platform where I can share new stuff which are far creative and innovative. I hope that you guys like it
Friday, September 24, 2010
Z brush... Amazing work
These characters are made in Z-Brush Software. This is fully professional work, my goal is to learn to make something like this in future .. Hope i can do it :D
illustrator work
This a short story in which a girl runs away from her house some where in jungle...... after walking for some time the girl gets hungry n starts searching for food .. but she doesnt find anything near by ....
After sum time she comes across house . .. she gets happy and enters the house.. when she gets inside the house she looks for food.. she goes in kitchen but finds nothing .. she feels sad... but when she enters another room she finds a table on which there was food and sweets .. as it was the month of festivals there were many plates of sweets on the table.. she gets happy and goes running and starts eating everything kept on table.... as she eats the food , the food falls down everywhere on the table and her dress gets spoiled , the table gets spoiled with all left over food and the table gets spoiled ..
As she was eating her food a old granny enters the house and is shock to see a girl eating her food .. then granny comes near her and asks her where is she from and what is she doing in her house .. the girls doesnt speak anything .. then the granny looks around and sees that the girl is not having any manners of eating food .. so the granny starts educating her by showing the right way of eating food and all other good manners ....and finally the girl leaves the house and returns from where she had come...
Cell Animation- Also known as Traditional Animation
Traditional animation, also referred to as classical animation, cel animation, or hand-drawn animation, is the oldest and historically the most popular form of animation. In a traditionally-animated cartoon, each frame is drawn by hand. The term "traditional animation" is often used in contrast with the now more commonly used computer animation.
1 Process
1 Process
- 1.1 Storyboards :-Traditionally-animated productions, just like other forms of animation, usually begin life as a storyboard, which is a script of sorts written with images as well as words, similar to a giantcomic strip. The images allow the animation team to plan the flow of the plot and the composition of the imagery. The storyboard artists will have regular meetings with the director, and may have to redraw or "re-board" a sequence many times before it meets final approval.
- 1.2 Voice recording:-Before true animation begins, a preliminary soundtrack or "scratch track" is recorded, so that the animation may be more precisely synchronized to the soundtrack. Given the slow, methodical manner in which traditional animation is produced, it is almost always easier to synchronize animation to a pre-existing soundtrack than it is to synchronize a soundtrack to pre-existing animation. A completed cartoon soundtrack will feature music, sound effects, and dialogue performed by voice actors. However, the scratch track used during animation typically contains just the voices, any vocal songs that the characters must sing along to, and temporary musical score tracks; the final score and sound effects are added in post-production.
- 1.3 Animatic:-Often, an animatic or story reel is made after the soundtrack is created, but before full animation begins. An animatic typically consists of pictures of the storyboard synchronized with the soundtrack. This allows the animators and directors to work out any script and timing issues that may exist with the current storyboard. The storyboard and soundtrack are amended if necessary, and a new animatic may be created and reviewed with the director until the storyboard is perfected. Editing the film at the animatic stage prevents the animation of scenes that would be edited out of the film; as traditional animation is a very expensive and time-consuming process, creating scenes that will eventually be edited out of the completed cartoon is strictly avoided.
- Once the animatic has been approved, it and the storyboards are sent to the design departments. Character designers prepare model sheets for all important characters and props in the film. These model sheets will show how a character or object looks from a variety of angles with a variety of poses and expressions, so that all artists working on the project can deliver consistent work. Sometimes, small statues known as maquettes may be produced, so that an animator can see what a character looks like in three dimensions. At the same time, thebackground stylists will do similar work for the settings and locations in the project, and the art directors and color stylists will determine the art style and color schemes to be used.
- 1.5 Layout
- Layout begins after the designs are completed and approved by the director. The layout process is the same as the blocking out of shots by a cinematographer on a live-action film. It is here that the background layout artists determine the camera angles, camera paths, lighting, and shading of the scene. Character layout artists will determine the major poses for the characters in the scene, and will make a drawing to indicate each pose. For short films, character layouts are often the responsibility of the director.The layout drawings and storyboards are then spliced, along with the audio and an animatic is formed(not to be confused by its predecessor the leica reel).The term "animatic" was originally coined by Disney animation studios.
- 1.6 Animation
- Timing is important for the animators drawing these frames; each frame must match exactly what is going on in the soundtrack at the moment the frame will appear, or else the discrepancy between sound and visual will be distracting to the audience. For example, in high-budget productions, extensive effort is given in making sure a speaking character's mouth matches in shape the sound that character's actor is producing as he or she speaks.And much more
- 1.7 Pencil test
- After all the drawings are cleaned-up, they are then photographed on an animation camera, usually on black and white film stock. Nowadays layout and pencil tests can be made usingvideo cameras and computer software.
- 1.8 Backgrounds
- While the animation is being done, the background artists will paint the sets over which the action of each animated sequence will take place. These backgrounds are generally done ingouache or acrylic paint, although some animated productions have used backgrounds done in watercolor, oil paint, or even crayon. Background artists follow very closely the work of the background layout artists and color stylists (which is usually compiled into a workbook for their use), so that the resulting backgrounds are harmonious in tone with the character designs.
- 1.9 Traditional ink-and-paint and camera
- 1.10 Digital ink and paint
- 1.11 Computers and digital video cameras
This is a blue print of Audi A5. For those who use 3D software Ex: Maya, 3D MAx, etc
Some of other reference of this car are also there...
This is very special to me. I have my self modeled this car in Maya. For the perfect shape of the car u need perfect looping, which is also given in the ref. images. Hope that this is useful.
Creating something with a lamp is also an art. I never thought that it can used in such a way. It feels as if it has life into it. It is great
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